DRAG

Product Designer
Climber
Cook
Plant dad

ABOUT –
ABOUT –

I'm a product designer with a passion for using technology to reinvent and improve the world through first principle's thinking and problem centric design.

Born and raised in Seattle, WA, I cut my teeth in the world of design at Microsoft, designing MR interactions for the HoloLens 2. Then I moved down to San Francisco, CA, where I took my background in spatial design and used it to reinvent how people engage with their health at Forward. In my free time, I'm a collector of hobbies but the ones I show most love to are climbing, cooking, and ultimate frisbee.

Experience

Forward

Product Designer

Led the design of new products involving UX/UI, system design, and animation. Managed a team of 2 remote animators through art direction, storyboarding, capacity management, and daily crits. Defined a design system and created components to support the design and engineering teams. Helped shape the early design strategy and roadmap for a new product offering. Designed an internal tools to 3x the speed of production for engineering.

Microsoft

Product Designer

Designed mixed reality experiences for both HoloLens and mobile platforms to enable factory floor technicians and engineers to get remote assistance on complex machinery via 3D annotations. Owned the end to end experience design of the product. Collaborated with 30+ engineers and PMs.

Madrona Venture Labs

Design Intern

Validated startup ideas with the goal of bringing them to seed funding to spin out. Conducted market research, customer development, financial modeling, and more. Created landing pages and launched facebook marketing campaigns.

Google

UX Engineer Intern

Worked on internal frontend frameworks and built an application for the Daydream.

PYRUS Medical

Design Intern

Developed a HoloLens application for visualizing skin grafts on burn victims (Unity, C#). Iterated on designing arm tracking methods using QR code tracking libraries. Worked with developer to create burn models.

Software

dESIGN & PROTOTYPING

  • Figma
  • Sketch
  • Webflow
  • Photoshop
  • InDesign
  • Illustrator
  • After Effects

Wireframing & user flows

  • FigJam
  • Adobe XD

Key Skills

  • User-experience design
  • User-interface design
  • Asset management
  • Qualitative research
  • Public speaking
  • Critical thinking

Education

university of WASHINGTON

BS: Informatics

Information School
2014–2019